Apparently today is National Talk Like a Pirate Day.

Honestly, the day never had any appeal to me. I’ve never been that interested in piracy as a concept or reality, and the closest I personally ever came to having the term applied to me in the real world had to do with software piracy. Even then, what little piracy I partook in ended something like fifteen years ago, for the most part. I essentially got over the fact that software cost money and realized that the developers needed/deserved to be paid for their efforts. If there was something I needed to do, software-wise, and I couldn’t afford to pay for it, I found and used a free and/or open-source equivalent.

The one difficulty might have been gaming, but the fact of the matter is that gaming is a want, not a need. Price isn’t even that much of an issue anymore, anyway; unless it’s something I want to play right away (in which case I’m willing to pay full price), I can always get it used or on sale via Steam. Even arcade games of old are now easily located in Apple’s app store, whether individually sold (Pac-Man, Space Invaders) or as part of compilations (Atari’s Greatest Hits, Midway Arcade).

Unfortunately, until recently, there was one exception to that rule: pinball games.

I really enjoy playing pinball games, and I tend to eschew the video game-based ones that don’t emulate other tables. Fortunately for me, a game called The Pinball Arcade came out a couple of years ago that exclusively emulated actual pinball machines. While I bought a couple of favorites like Terminator 2: Judgment Day and Monster Bash, I still kept Visual Pinball/VPinMAME installed on my desktop PC for my two all-time favorite pinball games: Bram Stoker’s Dracula and Doctor Who. I honestly didn’t see either one coming out for The Pinball Arcade anytime soon.

It turns out I was at least half wrong. Bram Stoker’s Dracula was released for The Pinball Arcade this past weekend.

The port itself is pretty good, and I’m finding it to be far closer to the actual table than the Visual Pinball version is. For example, the skill shot timing matches the actual table, and it doesn’t have the same problem with locating and maintaining the balls that the Visual Pinball version does. The only glitch I’ve noticed is that sometimes the ball will launch from the launcher automatically instead of waiting for you to press the “LAUNCH BALL” button; if you’re aiming for big points on the skill shot, then you’re down to luck whether you’ll hit at all when that happens.

The biggest advantage to this port, though, is the platform. Visual Pinball is only available for PC. While The Pinball Arcade is available for PC via Steam, I actually use the iOS version. That way, I can play via my iPad when at home, and via my iPhone when on the road.

Now that I’m down to one table on Visual Pinball, I may as well delete it from my PC. I’ll be going without the Doctor Who table, but to be honest, it’s rare that I play it anyway. (Playing pinball via iOS is far more convenient than booting up the PC.) I also have no expectation of Doctor Who coming to The Pinball Arcade, as the TV show is so popular now that the licensing fees will likely be exorbitant. For that table, I’ll settle for playing it whenever I go to a real arcade like the Game Preserve or Pinballz Arcade.

All in all, I’m a happy camper. One of my favorite tables is now available for me to play on my preferred platform, and in a port that’s closer to the original than I had been playing. Not only that, I’m doing it legitimately now. I may not get Doctor Who anytime soon (if at all), but being able to play Bram Stoker’s Dracula is more than enough for me. :-)


So, Jennifer and I got to have an interesting night out a couple of weeks ago. :-)

One of our favorite authors is John Scalzi, who wrote the Old Man’s War series and the homage to Star Trek called Redshirts. His latest book, Lock In, was released a couple of weeks ago, and he kicked off his book signing tour here in Houston at Brazos Bookstore. We had gone to the book signing for Redshirts when it was released, and it was fun enough where we knew we had to go to this one. :-)

There was a pretty good crowd for a Tuesday night, and it ended up being a lot of fun. Scalzi read two sets of materials, then did a Q&A. Afterwards, he went ahead and began the signing. Jennifer and I both got our own copies; Jennifer went first, and told him how she earned her geek credentials by introducing me to his work. (This is true, as she introduced me to Old Man’s War a few months after we started dating.) He made sure to note that in his autograph. As for me, his first question to me was, “May I ask how you acquired that shirt?”

It was a fair question, as the t-shirt I was wearing had the logo for a game called Midnight Star, for which he had written the story. I replied that I had won it in a Twitter giveaway, and that I was looking forward to the game. His autograph reflected the shirt, and also made reference to Jennifer as well. ;-)

As for the book itself, it’s a really good read. The one thing I’ve always liked about Scalzi’s work is (as he pointed out himself during the reading) is that it’s very accessible and easy to read, yet it doesn’t dumb anything down for anyone. It’s not uncommon for me to start reading in the evening and power through to the end in one sitting; in this case, by the time I had finished it was 2 AM. :-)

The book is a sci-fi noir story, taking place in the near future. The background of the story is that a flu-like disease had ravaged the planet, and that a small percentage of survivors experienced a permanent state of “lock in”, where they no longer have control over their bodies and are trapped, unable to move or speak. A whole industry popped up as a result, to give “Hadens” (those afflicted with lock in) access to the world. Hadens can either use “personal transports” (robots controlled remotely), or in rare cases, Integrators (humans who can allow Hadens to use their bodies remotely). The story follows a new FBI agent who is himself a Haden, investigating a murder possibly committed by an Integrator. The twist comes with no one knowing if the Integrator himself committed the murder, or if he was under someone else’s control at the time.

I really can’t recommend this book enough, especially if you happen to like mystery stories. As far as I am aware, this was the first noir mystery story Scalzi has written, and yet the story flows like he’s very familiar with it. The characters are all interesting, and their motivations and behaviors are understandable and well-explained.

I know there are TV series coming out based on both the Old Man’s War series (titled after the second book, The Ghost Brigades) and Redshirts. I’ll be honest: I would be disappointed if Lock In didn’t find its way to a TV series as well. It’s a great novel in its own right, but the depth of the underlying setting means that this does not have to be the only story in this world.

In short, even if you can’t get out to a signing, be sure to get yourself a copy of the novel anyway. :-)


Five years. Wow.

Today marks the five year anniversary of when Jennifer and I first started talking to one another. As one might imagine, it ranks right behind our wedding anniversary when it comes to our important dates. :-)

It’s amazing how the time has flown. For example, we realized recently that we’ve actually been married now longer than we were dating. It only recently started feeling like it wasn’t just yesterday that we moved in together.

All in all, I couldn’t be happier. Jennifer is the wife/best friend/partner in crime that I always wanted; while she doesn’t always join in with everything I do, she gives me 150% encouragement to do those things, whether it be going to a convention like Comicpalooza, playing Dungeons and Dragons with the guys, or even just trying out a new video game. :-) In turn, she’s introduced me to experiences I would not have done in the past, like going to live theatre, trying new restaurants, and going swimming and the beach. :-)

So, to the love of my life, thank you for finding me, agreeing to date me, and agreeing to marry me. You’re the best thing that ever happened to me, and with five years down, I’m looking forward to the next forty to fifty. :-)


When it comes to PAX, it’s a small world.

I finally have passes to a PAX show.

PAX, for those not aware, is short for Penny Arcade Expo, an extremely popular gaming convention run by the guys who do the webcomic Penny Arcade. Recently, they announced PAX South, a new PAX convention that would take place in San Antonio. As this was far closer to me than any of the other PAX locations (Seattle, Boston, and Australia), I really wanted to go. This afternoon, passes went on sale for PAX South, and I managed to snag myself two passes for Saturday (one for me, one for Jennifer). While a three-day pass might have been smarter, I’m waiting until the next year for that. Jennifer and I both tend to get bored after the first day of a convention, and besides, there’s other stuff in San Antonio and Austin we’d want to do for the weekend.

As it turned out, it was a good thing I got passes as soon as I did. Less than two hours after passes went on sale, three-day passes had already sold out.

The one thing I found interesting is that the one big glitch I’ve encountered didn’t even happen to me. Someone else with the name “Bishop” went through the registration process, and when he went to complete the order, all he got was a blank screen. His bank showed that the payment had gone through, so he contacted PAX and asked them to send him his confirmation. They sent him mine, instead.

How do I know about this? Well, he tweeted about it.

I found out about it because by pure coincidence, he and I are both followed by Dan Amrich, formerly of GamePro and Activision and currently with Rocksmith, and he pointed us out to one another after that tweet. It’s sounding like PAX screwed up (outside of sending him my confirmation); while the money was definitely paid they have no record of his order. That REALLY sucks, especially if they try not to give him a pass as a result. He shouldn’t have to suffer for their screwup.

In any event, I’m REALLY looking forward to PAX South. In particular, I’m hoping to say hi to the NetherRealm Studios guys, plus get to try both Mortal Kombat X and Batman: Arkham Knight. I’m also sure there will be other games announced between now and then that I’ll want to try as well. :-) I admit I’m also interested in taking a look around the tabletop gaming area and seeing what’s available. About all I know I won’t be taking part in is the LAN party; even though San Antonio is relatively close, I don’t have a gaming-quality laptop and I’m not lugging my desktop PC to a city three hours away. :-)

Still, PAX South is six months away. I’ve got plenty of time to get excited about it. For now, I’m just happy I’ll finally be able to go to a PAX. :-)


We had an interesting night last night.

I suppose we should have realized something was out of sorts when we started noticing our cat Sasha paying an inordinate amount of attention towards our fireplace. I had caught her in there once, and for a good chunk of the evening she sat in front of it, just staring at it. Of our three cats, Sasha is the hunter; she has the best track record of locating intruders and terminating them. We weren’t sure what was going on, and put it down to her being weird (like she can be sometimes).

We had already gone to bed, had the lights out, and were watching The Daily Show. As we were watching, I saw a black shape sail right in front of the TV. I almost literally did a double-take, wondering if I was seeing things. Then I saw the black shape circling over us, and I brought it to Jennifer’s attention by saying, “There’s something in the room with us.” For her part, Jennifer thought I had lost my mind and meant there was someone in the room. I got up, headed to the door quickly, and turned on the light.

That was when we both realized that I wasn’t seeing things. There was a bat flying around our bedroom.

I’m not proud, but some combination of my “aspieness” and fear drove me to run away. I’m sure the bat didn’t mean me any harm and was probably as scared as I was (if not more so), but I was caught completely off-guard and had absolutely no idea what to do.

Jennifer got out as soon as she could, and we tried to think of a strategy. Pretty soon, she had an idea: she went into the garage, and grabbed a small raft float thing we use for when we go to the pool. It’s large, round, can fold, and the inside is mesh fabric. Her plan was to go into the bedroom, and try and catch it with the float.

Her plan worked flawlessly. As soon as she walked into the bedroom, float open, the bat flew right to it and latched onto the mesh. Our guess is that he hadn’t been able to find somewhere to land until then, so he was grateful for the perch. Jennifer then closed the float like a taco, carried it out the back door, and let him loose.

We’ve scheduled for someone to come out this weekend to check our chimney, just to make sure there are no other uninvited guests. Otherwise, we’re just glad no one was hurt in that little adventure, whether bat or human. :-)

As for Sasha, when the bat was flying around our bedroom, she was sat on the bed just watching it (it was well out of her reach). If I had to imagine her expression or thoughts, it would likely be one single sentence, directed to us:

“I told you so.”


A digital magical quest game…

I’ve mentioned it on here before, but my all-time favorite board game is called Talisman. Talisman is an epic quest game for 2-6 players where you play one of several types of characters, on a quest to retrieve the fabled Crown of Command and rule the land. With three regions to navigate, numerous places to explore, many monsters to fight, etc., I find each game lasts about one hour per person playing. I was introduced to the game when I was in eighth grade; sometime in college I lost my set, but my friends Jeff and Malinda got me a new set a few years back, and I’ve been playing since.

I’ve also mentioned that there was a video game version of Talisman in the works, but it ended up being cancelled due to issues with the game’s quality. That disappointed me, because I would have liked to be able to play the game against AI players when I didn’t have actual people to play against.

Fortunately, another company called Nomad Games got the chance to take another shot. :-)

Their first release was a game called Talisman Prologue, a single-player game in which players can follow different quests to learn how to play their character better, culminating in a solo quest to reach the Crown of Command. The game serves as a fun introduction to the world of Talisman, and not only includes characters from the original game, but from some of the expansions including The Blood Moon.

They’ve since followed it up with Talisman: Digital Edition, which is the full board game for multiple players. The game plays with four characters at all times, though if you have fewer than four human players the game substitutes AI opponents. The PC version of the game is tied to Steam, and you can invite your Steam friends to play (provided they have the game, of course).

The game itself plays just like the original board game, and even gives options for house rules. The biggest worry I have with video game adaptation of board games are cheating AIs; the iOS version of Monopoly and PC version of Risk are known to be bad about that. Fortunately, Talisman: Digital Edition’s AI is very balanced and I saw no evidence of unfair dice rolls. The game also allows you to set how long a player has to enter in commands, so as not to let the game get bogged down by one person being away from his keyboard. In addition, games can be left off and resumed at later times.

Since its release, the expansions The Reaper and The Frostmarch have been released, allowing for additional characters, encounters, and endings. There are also extra characters available as standalone DLC, which as near as I can tell are exclusive to the video game. Another exclusive feature of the videogame is the concept of runestones, which are “cards” you can earn that will alter your play experience in future games. For example, a possibility during the game is that your character is turned into a toad for three turns, thus losing all of his/her/its items, followers, and gold. The last runestone I acquired reduces the time spent as a toad to two turns.

All in all, I really have enjoyed Talisman Prologue and Talisman: Digital Edition. Both are available for PC (via Steam) and iPad (not iPhone). It’s a fairly inexpensive way to get to play Talisman, and is very well implemented to boot. I highly recommend giving them a try. :-)


A second try at In-Home Streaming…

While I had previously mentioned that it’s looking more and more like the Playstation 4 will be my next (this?) generation console of choice, I have to admit that I’ve still been considering my PC to be a viable alternative. That hasn’t been helped by the fact that at least one game I want, Gauntlet is going to be PC-only. While I wouldn’t mind playing my PC games on my 24″ monitor, I’d personally rather play them on my 32″ HDTV. The first thought I had was to get something akin to the Alienware Alpha, which is a PC meant for gaming on a home theater or TV. However, at a price point starting at $550, it was more than I was willing to pay.

However, something occurred to me: I could try Steam In-Home Streaming.

I’ve posted about In-Home Streaming in the past, specifically in regards to streaming Mortal Kombat. I had mostly done it on a lark, but now I thought it might be a valid option for me, gaming-wise. In addition, I thought it might be useful for letting Jennifer play her LEGO games on the main TV. I checked the laptop, and as I suspected, it had an HDMI output. Hooking it up to my TV went without incident, and I was able to connect the laptop to Steam on my main PC without a problem.

The main hurdle I felt I had to overcome, however, was the network bandwidth. Before, I had been using an older Linksys router, and thus lag was definitely a problem. However, I had replaced it with a new Netgear router with 5 GHz Wireless-N capability, and gigabit ethernet ports. The 5 GHz Wireless-N was faster than standard 2.4 GHz Wireless-N, so I figured at the very least I would get a speed boost from the wireless.

Unfortunately, that turned out to not be the case. As it so happened, my laptop only connected to the router using the 2.4 GHz Wireless-N, so I ended up getting network lag anyway like I had before. That essentially ruled out its use for the living room, as I wasn’t going to run a network cable through the walls. As the laptop was right next to the router anyway, I grabbed a network cable and connected the laptop into one of the gigabit ethernet ports.

Fortunately, the performance of the In-Home Streaming increased dramatically, but not to a point where a game was actually playable without a hell of a lot of lag. Curious, I noted a message on the lower left corner of the laptop’s screen: “SLOW ENCODE”. It was then that I realized the problem wasn’t on the laptop’s side, but on the desktop PC’s side. Essentially, the PC’s CPU wasn’t powerful enough to play the game and do the encode at the same time without lagging. Upgrading that would require me to purchase a new motherboard and new memory as well, and I’m not sure I can justify the cost of that just to play games on my TV… especially if I’m planning on getting a dedicated game console anyway.

Don’t get me wrong. Steam’s In-Home Streaming service is fairly useful, but you need a fairly modern and powerful CPU and a fast network connection (5 GHz Wireless-N or Wireless-AC minimum) to run it. As my desktop PC can’t handle the encoding portion for now, I’ll just keep with playing directly on the main PC, and deal with getting a console for the TV in the future. :-)


Sony may just have won me over.

Last night, two of the big three console manufacturers had their E3 press conferences. Microsoft was first, followed by Sony. I ended up watching both, and had to admit that Sony had the more impressive showing.

It should be noted that while I had owned a Sony Playstation 2 during the generation-before-last, it wasn’t because I really liked Sony more than the others. My original console of choice for that generation was the Nintendo GameCube; I had purchased a Playstation 2 because Mortal Kombat: Deception was originally not going to be on the GameCube. The Playstation 2 seemed to have more games than I wanted than the Xbox, so I went that route.

The usual deciding factor for me in regards to getting a console is a “must have” game. For the Playstation/Nintendo 64 generation, no game caught my interest so I stayed pretty much PC-only. For the Playstation 2/Xbox/GameCube generation, the game that sold me on a console was Metroid Prime for GameCube. For the Playstation 3/Xbox 360/Wii generation, the game that sold me on a choice was Gears of War for 360.

Up until now, there hadn’t been a game that really SOLD me on a console. Microsoft’s press conference yesterday didn’t sell me on any games, either; while Halo 5: Guardians looked interesting, for example, I only had a raised eyebrow for Sunset Overdrive. Sony, on the other hand, got my attention with one game: No Man’s Sky. There was little in the way of introduction; the gameplay video was shown to us without context.

Wow. Just… wow. I honestly didn’t know what to make of it when the character was exploring the presumably alien world. I raised an eyebrow when the character jumped into his fighter, and started flying away. I was sold when the ship left the atmosphere into space, and a fleet of capital ships jumped in nearby. I knew I wanted the game when the fighter flew into the atmosphere of another, different planet. The transitions were seamless and the graphics wonderful.

Later on, Sony discussed a piece of hardware that only solidified my decision: the Playstation TV. The Playstation TV is a small device that fits in the palm of your hand. With it, you can actually play games from your Playstation 4 on a second TV via Remote Play (similar to Steam’s In-Home Streaming). This might solve a problem Jennifer and I are currently having, in that Jennifer LOVES the LEGO games, but her console is a Nintendo Wii. WB Games has not released any LEGO games for Wii since LEGO The Lord of the Rings, and she’s been a bit bummed about not being able to play LEGO Marvel Super Heroes. While we could get them for my 360, I would feel bad about making her have to isolate herself in my office to play, especially when she’s used to playing on our home theater. (My 32″ LCD HDTV is fine for me.) This way, Jennifer could play her LEGO games via the home theater. :-)

I admit to surprise, really, because this past generation actually made me rather antipathic towards Sony. I actually had three major problems with Sony during the Playstation 3 era. The first was that the console was too expensive. The second was the absolutely horrid security model for Playstation Network that allowed it to be so thoroughly compromised that it was shut down for several months in 2011 for repair. The third was the forced removal of OtherOS, which allowed Playstation 3 owners to run Linux on their consoles. This removal was forced via firmware updates, even while the official website still touted OtherOS support. I simply felt Sony didn’t care about their customers.

That appears to have changed, however. Not only is the Playstation 4 in a reasonable price point, they’re doing a fairly decent job of making game functionality available to players. I’d been hearing from friends that they’d been better this generation, and it seems to me like this is the case. I’m not sure when I would pick up a Playstation 4 (and a Playstation TV), but it’d be closer to the end of the year. As it stands, the two games I could see getting for it (other than No Man’s Sky) are Mortal Kombat X and Batman: Arkham Knight, both of which will come out in 2015.

Until then, I’m fine with my Xbox 360 and PC. While an Xbox One isn’t definitely out, Microsoft’s going to have to show a hell of a lot more than they have to convince me to get one over a Playstation 4. :-)


Buying reading local, whenever possible…

My reading queue seems to be growing faster than I can finish stuff. :-)

I had posted before about setting Sundays aside as my reading days. As of late, that habit has been broken, though I have been doing a relatively decent job of reading through books. As soon as I finish books, however, I end up adding more to replace them. The queue is ever-changing, and what may have been a high-priority read at one time sometimes ends up at the end of the line. Amusingly enough, the three books I mentioned in the aforementioned post are still in the “to read” queue.

Admittedly, the majority of our book buying recently has come from Amazon, if only because of the price and convenience. That being said, whenever possible we like to buy from local bookshops… and by local, I mean “locally owned”. We try to avoid Barnes and Noble if we can at all help it, for example, but we have been known to go into Half-Price Books. On our last couple of trips to Austin, we made a point to stop at BookPeople, an independent bookstore which has the claim to fame of being the largest in Texas (independent or chain). My last trip, I bought several books, including the proto-Lovecraftian horror anthology The King in Yellow by Robert Chambers, both volumes of The Intergalactic Nemesis, and a non-fiction book called Doctor Who and Philosophy.

Today, as part of our errands, Jennifer and I were in the Rice Village area. Instead of hitting Pearland Coffee Roasters for coffee, we decided to hit House of Coffee Beans in the Village. As it so happened, House of Coffee Beans is literally next door to my favorite Houston bookstore, Murder By The Book, so Jennifer had no problem with us going there first. :-)

It might come as a surprise to some, but my favorite literary genre right behind science-fiction/fantasy is the mystery story. I don’t collect mystery books anywhere near as much as I do sci-fi/fantasy, but I really do enjoy them when I get them. Some of my favorite TV shows have also been mysteries, like the various incarnations of Sherlock Holmes, Castle, Diagnosis Murder, In the Heat of the Night, and so on. A whole bookstore of mystery novels, as you might imagine, is right down my alley.

The problem, however, is that I get lost easily, as my knowledge of the mystery genre is not nearly as advanced as my knowledge of sci-fi. That’s where the staff of Murder By The Book shines, in that they have always been friendly and willing to help and lend their expertise. As a result, I end up leaving with a book I didn’t even know existed (much less had intended to get). For example, as mentioned in the previously referred post, I had noticed a book by ex-CIA operative Valerie Plame on display, and bought it on the staff’s recommendation. I ended up enjoying the book.

This time, while Jennifer picked up the latest Christopher Moore book, I picked up two books for myself. The first was a book by an author named C. Robert Cargill called Dreams and Shadows. While Cargill had written the well-received horror movie Sinister, I had first become aware of him when he was a reviewer for Ain’t It Cool News, under the pseudonym “Massawyrm”. Cargill’s reviews were easily my favorite thing about the site at the time; I had known of his book, but this was the first time I had seen a copy and decided to pick up a copy for myself.

The second book I picked up was called Loki’s Wolves by K.L. Armstrong and M.A. Marr. Unlike Dreams and Shadows, which I had at least heard of, Loki’s Wolves was completely unknown to me. The series itself is called The Blackwell Pages; I saw the second book on a table, with a note from a staff member recommending it, especially if one liked the Percy Jackson and the Olympians series. That in particular drew my eye, as Jennifer and I both enjoy that series. (She’s much further along in it than I am.) I eventually found Loki’s Wolves (the first book), and my decision to purchase it was cemented when the gentleman checking us out praised the book rather highly.

Both books are in my reading queue now; I’m thinking I may have both read by the end of the month, but if worst comes to absolute worst I’ll save them for our upcoming trip to Corpus Christi. After all, other than playing in the water, my favorite thing to do at the beach is sit back in a chair and get lost in a good book. :-) I’m just hoping I can find time to go back to Murder By The Book at some point soon to get some more reading material.

But then, that would depend on me making space in my reading queue so it doesn’t become unmanageable. ;-)

(BTW, if you have a Goodreads account, you can find mine here. I don’t review books per se, but you can see what I’ve rated books I’ve read, and what’s in my queue.)


When Jennifer and I went to see Vanya and Sonia and Masha and Spike this past Sunday, we happened to notice a flyer in the playbill advertising the next season of the Alley Theatre. Reading it, I saw that one of the first plays they had listed was Dracula. This was the original stage play based off of Stoker’s novel, which became the basis for the 1931 classic film starring Bela Lugosi and the 1977 film starring Frank Langella.

As I’m a fan of vampire stories and Dracula is my favorite vampire novel, I figured it would be fun to see. However, I then noted that the flyer said the production features “the extraordinary designs of Edward Gorey”. At that, my heart sank a little.

If you’re not familiar with Edward Gorey, he’s a dark and macabre artist who I personally know best for having animated the intro/outro for the old PBS series Mystery! (and later Masterpiece Mystery).

I used to have a beautiful hardcover edition of Dracula with art by Greg Hildebrandt, best known for his work on the original Star Wars poster. The artwork in the book was a mixture of penciled drawings and painted works, with models playing each of the characters. (There was a credit list at the end of the book.) It was my favorite edition of the book, and to this day I wish I knew what the hell happened to it.

After that disappeared, my parents found a new hardcover edition of Dracula for me, with art by Edward Gorey. I was thankful for the gift, but it just wasn’t the same as the Hildebrandt version. I admit I tend to be a very visual person, and I really enjoyed how the Hildebrandt edition’s artwork not only showed the characters, but showed them in the different scenes throughout the novel. By contrast, the Gorey edition only had simple cartoonish character portraits.

I still have the Gorey edition, but I’ve since picked up a new hardcover copy with artwork by Becky Cloonan. Both Cloonan and Hildebrandt illustrate the novel’s events as opposed to doing simple portraits, but where they differ is that instead of using models and going for realism like Hildebrandt, Cloonan goes for a graphic novel style. It works very well for the book, and the book in fact ends up with far more illustrations, with the typeset sometimes going around the art. I have to say, I’m really digging this edition, about as much as the Hildebrandt edition.

As far as the Alley Theatre production goes, I’m still very undecided whether I want to go or not. While I’d like to see the original stage play, I can’t say that it’s my favorite version of the story. On the other hand, it can’t be as bad as Dracula: A Musical Nightmare, a musical version I had seen close to twenty years ago that turned out to be a comedic play-within-a-play that was frankly a right mess. In addition, Gorey’s designs seem too cartoonish/comical for me to really take seriously. That may be unfair, however, as the only reference point I have with them regarding Dracula is that book. On the other hand, at least one of my favorite Alley actors is starring in the production.

I’ve got time to think on it, as the play doesn’t open until October. I might spring for a matinee performance or go if there’s a good offer on tickets. Otherwise, as of right now, I’m leaning towards not going. It’s a shame, but while it might be my favorite vampire novel, I don’t feel the need to go to a performance if I’m not sure I’m going to like it.